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Hearing in defamation case against Digvijaya deferred

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New Delhi: A court here Monday deferred the hearing in a defamation case against Congress leader Digvijaya Singh filed by Road Transport and Highways Minister Nitin Gadkari.

Metropolitan Magistrate Gomati Manocha listed the matter for Jan 9 for hearing arguments after Gadkari’s counsel sought an adjournment.

The court instructed Gadkari to remain present during the next hearing and imposed a fine of Rs.10,000 on him after he failed to appear before the court Monday.

However, the court later recalled its order on the fine after Gadkari’s counsel assured that he will positively attend the court proceedings on the next date.

The court allowed Gadkari’s plea seeking exemption from personal appearance for the day.

Digvijaya Singh was present in court.

Bharatiya Janata Party leader Gadkari had in Oct 1, 2012 filed a defamation case against Digvijaya Singh, who accused him of having business links with BJP parliamentarian Ajay Sancheti who allegedly pocketed a huge sum in the allocation of coal blocks, which the Supreme Court later cancelled.

It was also said in the complaint that Digvijaya Singh had accused Gadkari of pocketing Rs.490 crore in the allocation to Sancheti.

In his petition, Gadkari sought Digvijaya Singh’s prosecution under sections 499 (defamation) and 500 (punishment for defamation) of the Indian Penal Code.

Gadkari, in his statement recorded in court, denied having any business ties with Sancheti and said Digvijaya Singh levelled “totally false and defamatory” allegations against him to “give the impression that I have been responsible for allocation of the coal mines” to Sancheti.

Gadkari said Digvijaya Singh levelled defamatory allegations against him to lower his dignity and malign and tarnish his image.

The court Nov 17, 2012 issued summons to Digvijaya Singh after finding prima facie evidence against him.

On Dec 21, 2012, he was granted bail by the court after he appeared before it in pursuance of the summons issued against him.

Entertainment

Meghalaya Reserves Legalized Gambling and Sports Betting for Tourists

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PureWin Online Betting

The State Scores Extra High on Gaming-Friendly Industry Index

Meghalaya scored 92.85 out of 100 possible points in a Gaming Industry Index and proved to be India’s most gaming-friendly state following its recent profound legislation changes over the field allowing land-based and online gaming, including games of chance, under a licensing regime.

The index by the UK India Business Council (UKIBC) uses a scale of 0 to 100 to measure the level of legalisation on gambling and betting achieved by a state based on the scores over a set of seven different games – lottery, horse racing, betting on sports, poker, rummy, casino and fantasy sports

Starting from February last year, Meghalaya became the third state in India’s northeast to legalise gambling and betting after Sikkim and Nagaland. After consultations with the UKIBC, the state proceeded with the adoption of the Meghalaya Regulation of Gaming Act, 2021 and the nullification of the Meghalaya Prevention of Gambling Act, 1970. Subsequently in December, the Meghalaya Regulation of Gaming Rules, 2021 were notified and came into force.

All for the Tourists

The move to legalise and license various forms of offline and online betting and gambling in Meghalaya is aimed at boosting tourism and creating jobs, and altogether raising taxation revenues for the northeastern state. At the same time, the opportunities to bet and gamble legally will be reserved only for tourists and visitors.

“We came out with a Gaming Act and subsequently framed the Regulation of Gaming Rules, 2021. The government will accordingly issue licenses to operate games of skill and chance, both online and offline,” said James P. K. Sangma, Meghalaya State Law and Taxation Minister speaking in the capital city of Shillong. “But the legalized gambling and gaming will only be for tourists and not residents of Meghalaya,” he continued.

To be allowed to play, tourists and people visiting the state for work or business purposes will have to prove their non-resident status by presenting appropriate documents, in a process similar to a bank KYC (Know Your Customer) procedure.

Meghalaya Reaches Out to a Vast Market

With 140 millions of people in India estimated to bet regularly on sports, and a total of 370 million desi bettors around prominent sporting events, as per data from one of the latest reports by Esse N Videri, Meghalaya is set to reach out and take a piece of a vast market.

Estimates on the financial value of India’s sports betting market, combined across all types of offline channels and online sports and cricket predictions and betting platforms, speak about amounts between $130 and $150 billion (roughly between ₹9.7 and ₹11.5 lakh crore).

Andhra Pradesh, Telangana and Delhi are shown to deliver the highest number of bettors and Meghalaya can count on substantial tourists flow from their betting circles. The sports betting communities of Karnataka, Maharashtra, Uttar Pradesh and Haryana are also not to be underestimated.

Among the sports, cricket is most popular, registering 68 percent of the total bet count analyzed by Esse N Videri. Football takes second position with 11 percent of the bets, followed by betting on FIFA at 7 percent and on eCricket at 5 percent. The last position in the Top 5 of popular sports for betting in India is taken by tennis with 3 percent of the bet count.

Local Citizens will Still have Their Teer Betting

Meghalaya residents will still be permitted to participate in teer betting over arrow-shooting results. Teer is a traditional method of gambling, somewhat similar to a lottery draw, and held under the rules of the Meghalaya Regulation of the Game of Arrow Shooting and the Sale of Teer Tickets Act, 2018.

Teer includes bettors wagering on the number of arrows that reach the target which is placed about 50 meters away from a team of 20 archers positioned in a semicircle.

The archers shoot volleys of arrows at the target for ten minutes, and players place their bets choosing a number between 0 and 99 trying to guess the last two digits of the number of arrows that successfully pierce the target.

If, for example, the number of hits is 256, anyone who has bet on 56 wins an amount eight times bigger than their wager.

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