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Counting disrupted in Kashmir after bogus vote allegation

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Counting disrupted in Kashmir after bogus vote allegationAnantnag: Chief Minister Mehbooba Mufti was leading by nearly 3,000 votes against her nearest rival as counting in this south Kashmir assembly constituency was briefly disrupted on Saturday after Congress supporters alleged that bogus votes were being counted in the name of postal ballots.

But the vote count resumed immediately even as dozens of supporters of Congress candidate Hillal Ahmed Shah shouted anti-government slogans and protested over “unsealed” postal ballots.

Shah alleged that postal ballots were “not properly sealed and were basically bogus votes”.

The returning officer refused to entertain his protest, leading to a ruckus inside the counting hall of Government Degree College, Anantnag and disruption in the vote count.

The counting resumed shortly after the Congress activists walked out but continued their protest in the lawns of the college.

After the first two rounds of counting, Mehbooba Mufti was said to have polled nearly 4,200 votes and Shah had a little over 1,200.

The counting of votes polled on June 22 began in the morning and the results should be known before midday.

Mehbooba Mufti of the Peoples Democratic Party (PDP) is one of the eight contestants. Among the others are Shah of the Congress and Iftikhar Hussain Misgar of the National Conference.

The constituency has over 84,000 eligible voters and and nearly 28,500 voted on Wednesday despite a poll boycott called by separatist politicians and militants.

The by-election was necessitated because of the death of the then Chief Minister Mufti Mohammad Sayeed who represented the constituency in the assembly, which has an effective strength of 87.

Sayeed passed away in New Delhi on January 7 after a brief illness.

Mehbooba Mufti assumed power after being sworn in as the Chief Minister of the PDP-BJP coalition government on April 4.

It is mandatory for a Chief Minister or any other minister in the state to become a member of either house of state’s bicameral legislature within six months of being sworn in.

At present, Mehbooba Mufti represents the south Kashmir Anantnag Lok Sabha constituency in parliament.

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Meghalaya Reserves Legalized Gambling and Sports Betting for Tourists

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PureWin Online Betting

The State Scores Extra High on Gaming-Friendly Industry Index

Meghalaya scored 92.85 out of 100 possible points in a Gaming Industry Index and proved to be India’s most gaming-friendly state following its recent profound legislation changes over the field allowing land-based and online gaming, including games of chance, under a licensing regime.

The index by the UK India Business Council (UKIBC) uses a scale of 0 to 100 to measure the level of legalisation on gambling and betting achieved by a state based on the scores over a set of seven different games – lottery, horse racing, betting on sports, poker, rummy, casino and fantasy sports

Starting from February last year, Meghalaya became the third state in India’s northeast to legalise gambling and betting after Sikkim and Nagaland. After consultations with the UKIBC, the state proceeded with the adoption of the Meghalaya Regulation of Gaming Act, 2021 and the nullification of the Meghalaya Prevention of Gambling Act, 1970. Subsequently in December, the Meghalaya Regulation of Gaming Rules, 2021 were notified and came into force.

All for the Tourists

The move to legalise and license various forms of offline and online betting and gambling in Meghalaya is aimed at boosting tourism and creating jobs, and altogether raising taxation revenues for the northeastern state. At the same time, the opportunities to bet and gamble legally will be reserved only for tourists and visitors.

“We came out with a Gaming Act and subsequently framed the Regulation of Gaming Rules, 2021. The government will accordingly issue licenses to operate games of skill and chance, both online and offline,” said James P. K. Sangma, Meghalaya State Law and Taxation Minister speaking in the capital city of Shillong. “But the legalized gambling and gaming will only be for tourists and not residents of Meghalaya,” he continued.

To be allowed to play, tourists and people visiting the state for work or business purposes will have to prove their non-resident status by presenting appropriate documents, in a process similar to a bank KYC (Know Your Customer) procedure.

Meghalaya Reaches Out to a Vast Market

With 140 millions of people in India estimated to bet regularly on sports, and a total of 370 million desi bettors around prominent sporting events, as per data from one of the latest reports by Esse N Videri, Meghalaya is set to reach out and take a piece of a vast market.

Estimates on the financial value of India’s sports betting market, combined across all types of offline channels and online sports and cricket predictions and betting platforms, speak about amounts between $130 and $150 billion (roughly between ₹9.7 and ₹11.5 lakh crore).

Andhra Pradesh, Telangana and Delhi are shown to deliver the highest number of bettors and Meghalaya can count on substantial tourists flow from their betting circles. The sports betting communities of Karnataka, Maharashtra, Uttar Pradesh and Haryana are also not to be underestimated.

Among the sports, cricket is most popular, registering 68 percent of the total bet count analyzed by Esse N Videri. Football takes second position with 11 percent of the bets, followed by betting on FIFA at 7 percent and on eCricket at 5 percent. The last position in the Top 5 of popular sports for betting in India is taken by tennis with 3 percent of the bet count.

Local Citizens will Still have Their Teer Betting

Meghalaya residents will still be permitted to participate in teer betting over arrow-shooting results. Teer is a traditional method of gambling, somewhat similar to a lottery draw, and held under the rules of the Meghalaya Regulation of the Game of Arrow Shooting and the Sale of Teer Tickets Act, 2018.

Teer includes bettors wagering on the number of arrows that reach the target which is placed about 50 meters away from a team of 20 archers positioned in a semicircle.

The archers shoot volleys of arrows at the target for ten minutes, and players place their bets choosing a number between 0 and 99 trying to guess the last two digits of the number of arrows that successfully pierce the target.

If, for example, the number of hits is 256, anyone who has bet on 56 wins an amount eight times bigger than their wager.

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