Feature
Make those not wearing masks serve at Covid centres: Gujarat HC
Expressing concern and dissatisfaction over the violating the Covid-19 guidelines in Gujarat, the High Court on Wednesday ordered the state government to issue a notification to make those not wearing face masks to perform community services at Covid care centres for five to 15 days.
The High Court also expressed “shock” over the way BJP legislator Kanti Gamit allegedly flouted all Covid-19 protocols and guidelines at a family function. The court also asked what the state government was doing about the issue.
A video clip had gone viral on the social media, wherein over 6,000 persons had gathered at his grandson’s engagement ceremony, most of them without masks and violating all Covid-19 guidelines.
“This is shocking and unfortunate. What was the police doing when such a large gathering occurred? We are not at all satisfied with the way the government has handled the situation. Incidents like this make all your efforts till now meaningless.”
VDO.AI
A bench of Chief Justice Vikramnath and Justice JB Pardiwala, during a suo motu hearing on coronavirus and lockdown situation, on which over 50 PILs have been filed, ordered the Gujarat government to issue the notification to ensure social service by face mask norm violators at Covid care centres apart from fine of Rs 1,000.
The HC had last week suggested to the government that as the people were not heeding to the warning of fines, there was a need to make them serve at Covid care centres for eight to 10 days in addition to levy of fines so that they understood the gravity of the pandemic.
Advocate General Kamal Trivedi, appearing for the Gujarat government on Tuesday, had said that the state was unable to act on the HC suggestion and sought another week’s time to decide on the issue.
But the HC refused to give more time and gave the order on Wednesday.
According to the High Court’s suggestion, persons not wearing masks in public shall be asked to perform community services at Covid care centres in the state for 5 to 15 days, at least 4 to 6 hours daily.
The community service shall be of non-medical nature like cleaning, housekeeping, help in cooking and serving food, data preparation etc.
Entertainment
Meghalaya Reserves Legalized Gambling and Sports Betting for Tourists
The State Scores Extra High on Gaming-Friendly Industry Index
Meghalaya scored 92.85 out of 100 possible points in a Gaming Industry Index and proved to be India’s most gaming-friendly state following its recent profound legislation changes over the field allowing land-based and online gaming, including games of chance, under a licensing regime.
The index by the UK India Business Council (UKIBC) uses a scale of 0 to 100 to measure the level of legalisation on gambling and betting achieved by a state based on the scores over a set of seven different games – lottery, horse racing, betting on sports, poker, rummy, casino and fantasy sports
Starting from February last year, Meghalaya became the third state in India’s northeast to legalise gambling and betting after Sikkim and Nagaland. After consultations with the UKIBC, the state proceeded with the adoption of the Meghalaya Regulation of Gaming Act, 2021 and the nullification of the Meghalaya Prevention of Gambling Act, 1970. Subsequently in December, the Meghalaya Regulation of Gaming Rules, 2021 were notified and came into force.
All for the Tourists
The move to legalise and license various forms of offline and online betting and gambling in Meghalaya is aimed at boosting tourism and creating jobs, and altogether raising taxation revenues for the northeastern state. At the same time, the opportunities to bet and gamble legally will be reserved only for tourists and visitors.
“We came out with a Gaming Act and subsequently framed the Regulation of Gaming Rules, 2021. The government will accordingly issue licenses to operate games of skill and chance, both online and offline,” said James P. K. Sangma, Meghalaya State Law and Taxation Minister speaking in the capital city of Shillong. “But the legalized gambling and gaming will only be for tourists and not residents of Meghalaya,” he continued.
To be allowed to play, tourists and people visiting the state for work or business purposes will have to prove their non-resident status by presenting appropriate documents, in a process similar to a bank KYC (Know Your Customer) procedure.
Meghalaya Reaches Out to a Vast Market
With 140 millions of people in India estimated to bet regularly on sports, and a total of 370 million desi bettors around prominent sporting events, as per data from one of the latest reports by Esse N Videri, Meghalaya is set to reach out and take a piece of a vast market.
Estimates on the financial value of India’s sports betting market, combined across all types of offline channels and online sports and cricket predictions and betting platforms, speak about amounts between $130 and $150 billion (roughly between ₹9.7 and ₹11.5 lakh crore).
Andhra Pradesh, Telangana and Delhi are shown to deliver the highest number of bettors and Meghalaya can count on substantial tourists flow from their betting circles. The sports betting communities of Karnataka, Maharashtra, Uttar Pradesh and Haryana are also not to be underestimated.
Among the sports, cricket is most popular, registering 68 percent of the total bet count analyzed by Esse N Videri. Football takes second position with 11 percent of the bets, followed by betting on FIFA at 7 percent and on eCricket at 5 percent. The last position in the Top 5 of popular sports for betting in India is taken by tennis with 3 percent of the bet count.
Local Citizens will Still have Their Teer Betting
Meghalaya residents will still be permitted to participate in teer betting over arrow-shooting results. Teer is a traditional method of gambling, somewhat similar to a lottery draw, and held under the rules of the Meghalaya Regulation of the Game of Arrow Shooting and the Sale of Teer Tickets Act, 2018.
Teer includes bettors wagering on the number of arrows that reach the target which is placed about 50 meters away from a team of 20 archers positioned in a semicircle.
The archers shoot volleys of arrows at the target for ten minutes, and players place their bets choosing a number between 0 and 99 trying to guess the last two digits of the number of arrows that successfully pierce the target.
If, for example, the number of hits is 256, anyone who has bet on 56 wins an amount eight times bigger than their wager.